Author: Waffrus
Availability: Free, Online
Format: Visual Novel
Genre: Fantasy
Rating: Everyone
Availability: Free, Online
Format: Visual Novel
Genre: Fantasy
Rating: Everyone
Art:
3
Gameplay:
2
Romance:
2 (Eh, I wasn't totally feeling it.)
Summary
In Lady of the Castle, you are Lady
Elise. You're celebrating your birthday with your cousin, tutor, and
maid when you get a letter from your uncle, the king, informing you
that you are to marry the prince of Rozale in two weeks. Happy
Birthday, indeed!
Review
The Writing
After the darkness of Saccharine and
Reverie, it was kind of nice to get back into a classic “meet and
fall in love” romance game. Lady of the Castle is a bit of cute
fluff, although it clearly doesn't quite pull off all of the ideas
that the author had. The difficulty with anything this short is that
the author has a very limited space in which to parcel out all the
important information about the characters, setting, and plot. It's
important that we get to know these people, especially our
protagonist, ASAP, so that the ending has more emotional payoff, and
in this game, it feels like a lot of interesting information shows up
late and goes whizzing by with little or no elaboration. I know I've
said before that I like when stories “bleed off the page” by
alluding to things we'll never actually see, but something as
critical to a character as “why she's living with her uncle instead
of her parents” strikes me as something that should get just a bit
more attention in the beginning of the story. Or, maybe that's just
me.
The Art
Overall, I found the art to be rather
pretty, although the faces struck me as being a little wonky,
especially Elise's. I think it's to do with where her mouth is in
relation to her jaw, and it's less noticeable on the guys. Still,
the clothes and backgrounds are very nice, and the style is a
refreshing break from the usual anime/manga look these games nearly
always have. I was also pleased to see a suitor with some melanin,
since again, these games do have a tendency to be completely White.
The only other exception I've found to this rule so far is the
Canada-based Heartstring Bugs. Variety is good, people: in games
like this, the more different the suitors look from each other, the
more tastes you can appeal to.
The Gameplay
Well, one advantage this game had over
Saccharine was the giant button labeled “Start”. It was pretty
hard to miss. However, the cursor only changes into that “I”
shape you see when typing, which is its own brand of confusing.
There are 6 endings in the game: 1 for
ending up alone, 2 for one suitor, and 1 for everyone else. It's a
little odd to me that only one character has a bad ending, and it's
not even someone the plot centers around. I had actually thought
that the “official plot-line” would be that cousin Fred himself
was secretly in love with Elise, yet his ending only has her end up
as his adviser, a detail which other endings also include. As such,
it wasn't until I got the other 5 endings that I realized that was his ending. Also, while some options like “Talk to Loren” are
obvious in whose ending they build toward, others are a bit less
intuitive on the first play-through.
TL;DR
Lady of the Castle is a very short,
cute game that's very clearly an early attempt. There are no
shocking twists or turns and the pacing needs work, but if you just
need a quick dating-sim fix, there are worse ways to spend thirty
seconds.
So, what do you think? Is this game
fit for royalty, or nothing to write home about? Feel free to leave
your opinions in the comments.